Solo Skald |||

Wargame

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5 Parsecs From Home - Campaign Turn 20 February 28, 2024 Five Parsecs From Home & Wargame All of their preparations and searching have come down to this moment. This is the culmination of a quest that started back on Campaign Turn 15. The 5 Parsecs From Home - Campaign Turn 19 February 27, 2024 Five Parsecs From Home & Wargame This is almost certainly the penultimate campaign turn, as (with Swales back in action) the crew can take this quest mission to pinpoint the 5 Parsecs From Home - Campaign Turn 18 February 26, 2024 Five Parsecs From Home & Wargame Time to move on - we know where to go next in this quest to get the genetically engineered creature to safety. It’s going to be dangerous, though! 5 Parsecs From Home - Campaign Turn 17 February 25, 2024 Five Parsecs From Home & Wargame One thing about the Quest Progression system is that it doesn’t specify a need to go to a new world, so I’m going to stay here on Nivelle IV until 5 Parsecs from Home - Campaign Turn 16 February 23, 2024 Five Parsecs From Home & Wargame The crew is smuggling a funky little guy, a genetically-engineered creature that a scientist is trying to get to a safer location. They successfully 5 Parsecs From Home - Campaign Turn 15 February 19, 2024 Five Parsecs From Home & Tome of Adventure Design & Wargame One of my favorite things about this game (and the others I play and document here) is emergent narrative. Taking a bunch of random results and 5 Parsecs From Home - Campaign Turn 14 February 17, 2024 Five Parsecs From Home & Wargame The previous mission went fine despite the increased difficulty. I had a few worries here and there - that Specialist was tough as nails - but never 5 Parsecs From Home - Campaign Turn 13 February 15, 2024 Five Parsecs From Home & Wargame After a little bit of an interlude, I’m ready to get back to the crew of the Acidic Angel. But the game will be a little different this time around… 5 Parsecs From Home - Campaign Turn 12 February 11, 2024 Five Parsecs From Home & Starforged & Wargame It’s time to get the hell off Elyria and find what Swales has been looking for. That said: Easy Mode is over. No more bonuses to XP, credits, and 5 Parsecs From Home - Campaign Turn 11 February 9, 2024 Five Parsecs From Home & Wargame Hopefully this is the last turn in which ships are not allowed to leave this planet. And it might even represent the end of Captain Swales’ 5 Parsecs From Home - Campaign Turn 10 February 8, 2024 Five Parsecs From Home & Wargame Our plans to leave Elyria were put on hold by the government that has temporarily barred all ships from leaving due to military operations. The 5 Parsecs From Home - Campaign Turn 9 February 6, 2024 Five Parsecs From Home & Wargame This might be our last turn here on the gas giant of Elyria and its flying cities, at least for now. The number of rivals has gotten high, as is the 5 Parsecs From Home - Campaign Turn 8 February 4, 2024 Five Parsecs From Home & Wargame Things are getting a bit hot here, but the crew will try to keep pulling in credits while they can. Important but boring bits: crew upkeep is 1 5 Parsecs From Home - Campaign Turn 7 February 3, 2024 Five Parsecs From Home & Mythic GME & Wargame Elyria has a beautiful façade but in fact conceals darkness, as the crew has been learning. That will only continue here. Upkeep is still at the 5 Parsecs from Home - Campaign Turn 6 February 1, 2024 Five Parsecs From Home & Wargame Last session saw some changes in the crew composition. This time I’m planning to look a bit more at the narrative. Now that Stroud has left the 5 Parsecs From Home - Campaign Turn 5 January 31, 2024 Five Parsecs From Home & Wargame We’re staying on Elyria for another turn as we have some business to take care of, in multiple ways. We’ll spend 2 credits on upkeep for our crew 5 Parsecs From Home - Campaign Turn 4 January 28, 2024 Five Parsecs From Home & Wargame As previously agreed, it’s time to travel. No invasion is happening on Kothea 4. The crew of the Acidic Angel spend 5 credits on fuel and whatnot. 5 Parsecs From Home - Campaign Turn 3 January 26, 2024 Five Parsecs From Home & Wargame Captain Swales and I have decided to stick around Kothea 4 for at least one more job, even if that damnable fog is so frustrating. We’ve got another 5 Parsecs From Home - Campaign Turn 2 January 23, 2024 Five Parsecs From Home & Wargame This time, instead of character creation, we’ll have the full pre-battle sequence for 5 Parsecs From Home. For the record, Modiphius is having a 5 Parsecs From Home - Campaign Turn 1 January 22, 2024 Five Parsecs From Home & Mythic GME & Stars Without Number & Wargame 5 Parsecs From Home is a “solo adventure wargame” by Ivan Sorensen published by Modiphius. It’s a science fiction game where you “assemble a ragtag The Doomed - Session 4 January 19, 2024 The Doomed & Wargame This is the story of how my warband came to an ignominious end. Just as last time, one of the warband members has sunk into a bad mental state: The Doomed - Session 3 January 18, 2024 The Doomed & Wargame Continuing the wargame campaign, the severity of the doom has started to get to the warband: Bleak Outlook: There really doesn’t seem to be any The Doomed - Session 2 January 14, 2024 The Doomed & Wargame As I pick up the second session, I want to focus a bit more on the narrative of the game. I also had DALL-E 3 generate images of the warband and the The Doomed - Scenario 1 January 13, 2024 The Doomed & Wargame I got a copy of The Doomed, Chris McDowall’s skirmish wargame of “Apocalyptic Horror Hunting”. Much like he did with Into the Odd and Electric